Gambling & gaming News
October 07, 2016
After builds began taking close to two hours to complete with disk storage, Wargaming installed a Kaminario all-flash array to keep DevOps engineers busy.
July 27, 2015
A glaring error in the Steam password recovery system allowed hackers to take over accounts for Valve's popular gaming platform.
November 12, 2014
A new cloud-based content management option from OpenText could offer an easy-to-use alternative to risky consumer services; and other content management news.
October 30, 2014
Smart thermometers and gamification apps were among the mHealth platforms presented at Connected Health Symposium.
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VMware said the use of gamification has increased the number of channel partners who pursue the company's vSphere and non-core product training each month. Continue Reading
Don't give up on gamification quite yet. In his new book 'Gamify,' Brian Burke explains the real value of gamification and how to avoid the pitfalls. Continue Reading
Whaling is a type of fraud that targets high-profile end users such as C-level corporate executives, politicians and celebrities. Continue Reading
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Before Pokémon GO, Deloitte Consulting touted gamification as maybe the next big thing in leadership training and used an in-house mobile game to improve long-term planning. Continue Reading
Analysts and SAP agree that recent modernizations of SAP Learning Hub were necessary to keep users abreast of rapid changes in the vendor's product offerings and technologies. Continue Reading
Just how effective is the gamification of information security training programs? Expert Joseph Granneman looks at this increasingly popular method of employee training. Continue Reading
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There's no more grueling trial by fire for an application than a huge international event. Find out if your app is going to make it to the podium. Continue Reading
Chartboost, which operates a platform for mobile games, turned to new cluster management software in an effort to overcome problems in controlling the use of its Hadoop processing resources. Continue Reading
Gamification -- typically used to boost sales performance -- can motivate contact center agents to provide better customer service. Continue Reading
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Gamifying the act of giving recognition in a social recognition system leads to inauthentic behavior and data, experts say. Continue Reading
Maritz Canada's experience managing a gamification platform illustrates the need for dedicated program administrators -- an easily overlooked aspect. Continue Reading